Industry News / 2026-08-18
Digimon Alysion reportedly generates around $10 million in its first month
Bandai Namco's mobile-exclusive Digimon Alysion records an estimated $10M in first-month gross player revenue across ~2 million downloads.
The business layer of mobile gaming: revenue charts, funding rounds, layoffs, store policy fights, and regulation. Numbers first, spin later, preferably never.
Industry News / 2026-08-18
Bandai Namco's mobile-exclusive Digimon Alysion records an estimated $10M in first-month gross player revenue across ~2 million downloads.
Industry News / 2026-08-18
A survey of 600+ game technology professionals by Perforce and AWS finds 50% fear AI job loss, while 37% say AI has not sped up workflows.
Industry News / 2026-08-18
Worldwide mobile in-app purchase spending reached $43.6B in Q2 2026 with 5.3% YoY growth, driven by monetization of mature gaming audiences.
Industry News / 2026-08-18
Playtika, Stillfront, and MTG report direct web store revenues reaching 39% to 51% of bookings as publishers reduce reliance on app stores.
Industry News / 2026-08-18
Alibaba agrees to sell its full stake in Three Kingdoms: Strategy Edition developer Lingxi Games to Trustar Capital in a $2B+ private equity transaction.
Industry News / 2026-08-17
Alibaba reportedly agrees to sell Three Kingdoms: Strategy Edition developer Lingxi Games to Trustar Capital in a transaction exceeding $2 billion.
Industry News / 2026-08-17
Q2 financial reports reveal major mobile publishers like Playtika and Stillfront generating up to 52% of revenue through direct web stores.
Industry News / 2026-08-17
OnePlus officially closes its North American Community app and portal following its August 16 sunset, highlighting its regional strategy shift.
Industry News / 2026-08-16
Supercell shifts development focus to larger gameplay loop prototypes for mo.co after acknowledging high early player drop-off.
Industry News / 2026-08-16
OnePlus shuts down its North American Community platform tonight at 11:59 PM ET as the brand winds down new product releases in the West.
Industry News / 2026-08-15
Supercell redirects development resources toward major gameplay loop experiments for mo.co after acknowledging high early player drop-off.
Industry News / 2026-08-15
Samsung maintains top smartphone share in the Middle East as mid-range $300-$800 shipments climb 16% year-over-year.
Industry News / 2026-08-14
Supercell gives a candid update on monster-hunting RPG mo.co, resource redirection toward major gameplay experiments instead of cancellation.
Industry News / 2026-08-14
Netflix is closing Night School Studio and Moonloot as it shifts away from mobile-first gaming toward TV and PC streaming experiences.
Industry News / 2026-08-14
Mattel forms Mattel Game Studios, uniting 300 developers to build and self-publish digital games across mobile, Roblox, and Fortnite.
Industry News / 2026-08-14
Apple proposes a 15% commission fee on external US web store link-out purchases as its legal battle with Epic Games continues.
Industry News / 2026-08-14
Pokémon GO generates $141.5 million in July revenue, marking its highest monthly performance in four years ahead of its 10th anniversary.
Industry News / 2026-08-14
Discord increases file upload limits for free users from 10MB to 20MB across mobile and desktop apps, aiding media and clip sharing.
Mobile Business / August 13, 2026
HandyGames rebrands as THQ Nordic Mobile, establishing a dedicated mobile publishing pipeline for high-end console franchise ports.
Mobile Industry / August 12, 2026
Marmalade Game Studio reports FY25 revenue of £12.7 million ($17.1M) as EBITDA doubles behind Monopoly and board game adaptations.
Mobile Industry / August 12, 2026
Modern Times Group establishes Playamp to unite Plarium, InnoGames, Snowprint, and Ninja Kiwi under a $950M midcore publishing structure.
Mobile Industry / August 12, 2026
Google Play adds Venmo as an in-app payment method in the US, reducing checkout friction for mobile game purchases.
Mobile Industry / August 12, 2026
Aptoide returns to Google Play storefront distribution, signaling evolving regulatory policies for Android app marketplaces.
Mobile Industry / August 12, 2026
Global mobile game consumer spending hit $6.6 billion in July 2026, led by Honor of Kings and established live-service titles.
Reports reference named industry outlets and data firms such as MobileGamer.biz, PocketGamer.biz, Sensor Tower, and AppMagic, with sources linked in each article.